Tim Dawson, one of the creators of the canceled Golden Axe 2012, shared his opinion about the release of the prototype on Steam. The post was made on the developer’s Twitter account.
According to Dawson, the news that Golden Axe: A canceled Prototype will be available to the General public was a big surprise for him. The same goes for the other developers of the project — none of them knew about SEGA’s plans.
In addition, the developer shared the story of creating a prototype posted online. According to him, the development of the project was like hell.
“The project was my personal combination of nightmarish hours, inept management, incredible achievements and heroism achieved by a small team in impossible conditions. It’s very strange to see how eight years later, without any context, references to developers and with a mocking title screen, your brainchild suddenly comes out.”
Dawson recalls that he and the team agreed to develop the project after guarantees that no one would interfere with his vision of the project. In the team’s mind, the relaunch of slasher combined a classic approach with a darker atmosphere and the ability to dismember opponents. The team had two weeks to create a playable demo, so many decisions were made on the go.
Often, Dawson had to work 14 hours a day to keep up with all the tasks. SEGA management expected a three-dimensional slasher in the style of the early parts of the God of War series and was dissatisfied with the prototype they saw. Dawson believes that his team has been a huge success, and the description on the Steam page is unfair to the techno demo, which took only two weeks to create.
Golden Axed: A canceled Prototype Is available for free download on Steam. The game was included in the line of titles released by SEGA for THE company’s anniversary.