Team Spirit player Viktor somedieyoung Orujev discussed why it is difficult for some teams to show good results in CS:GO while playing online. In the “Respawn” podcast, he also talked about whether support from fans is important to him.
About playing online:
“It’s not difficult for teams to show their game online. They play exactly the same way as on LAN. But again, this is my subjective opinion. It seems to me that the other teams they play against are more relaxed and the game becomes more even. And here is the winning team, which is just a better built game. There is no pressure or any other side effects that appear on the LAN. Therefore, everyone is equal online, and you do not have an advantage due to your status.”
About fan support:
“This is important to me. I actually have a small fan base. But everyone who is with me, I try to respond to all the guys, communicate when possible. All good guys. Of course, there are haters who come across. For me, this is a really important topic, because I want to find contact with my audience, to understand what they want and expect from me, to please them with something.
And it always has a negative component, and there is no escaping it. It used to affect me more, but now it’s less. Because you still gain experience and it goes away.”
At the second qualifying tournament for the major — WePlay! Clutch Island — Team Spirit took second place, losing to Natus Vincere in the Grand final with a score of 0:2. at the moment, the team of Leonid chopper Vishnyakov takes the 20th place in the rating from the portal HLTV.org.
Google has announced many new products in Stadia — among them five exclusives
Google announced that the cloud service Stadia will add 16 new products, including five exclusives. Most releases will take place before the end of 2020. Among the titles listed are Dead by Daylight, games in the Hitman and Sekiro series: Shadows Die Twice.
List of games:
Orcs Must Die! 3 (exclusive);
Super Bomberman R Online;
One Hand Clapping;
Dead by Daylight;
Serious Sam 4;
WWE 2K Battlegrounds;
PGA Tour 2K21;
Sekiro: Shadows Die Twice;
Hello Neighbor: Hide & Seek.
The list does not include three exclusive titles that have not been announced yet. Harmonix (Rock Band) is working on the first game, Uppercut Games (City of Brass) is working on The second, and Supermassive Games (Until Dawn) is working on the third.
Earlier, the head of Take‑Two, Strauss Zelnik, said that Google Stadia did not meet expectations. He believes that the industry has overestimated the potential of cloud gaming.